Metric Registry

Glossary

Every displayed statistic is registered here with definition, formula, unit, data requirement, directionality, and sample-size notes.

PointsPTSTraditionalPTSnumberYesboxPer game for player tables.
ReboundsREBTraditionalREBnumberYesboxPer game for player tables.
AssistsASTTraditionalASTnumberYesboxPer game for player tables.
StealsSTLTraditionalSTLnumberYesboxPer game for player tables.
BlocksBLKTraditionalBLKnumberYesboxPer game for player tables.
TurnoversTOVTraditionalTOVnumberNoboxPer game for player tables.
Field Goals MadeFGMTraditionalFGMnumberYesboxPer game for player tables.
Field Goal AttemptsFGATraditionalFGAnumberYesboxPer game for player tables.
Threes Made3PMTraditional3PMnumberYesboxPer game for player tables.
Threes Attempted3PATraditional3PAnumberYesboxPer game for player tables.
Free Throws MadeFTMTraditionalFTMnumberYesboxPer game for player tables.
Free Throws AttemptedFTATraditionalFTAnumberYesboxPer game for player tables.
Field Goal PercentageFG%EfficiencyFGM / FGApercentageYesderivedMinimum attempts recommended.
Three-Point Percentage3P%Efficiency3PM / 3PApercentageYesderivedMinimum attempts recommended.
Free Throw PercentageFT%EfficiencyFTM / FTApercentageYesderivedMinimum attempts recommended.
Effective Field Goal PercentageeFG%Efficiency(FGM + 0.5 * 3PM) / FGApercentageYesderivedBest for shooting efficiency comparison.
True Shooting PercentageTS%EfficiencyPTS / (2 * (FGA + 0.44 * FTA))percentageYesderivedBest with moderate scoring volume.
Points Per ShotPPSEfficiencyPTS / FGApointsYesderivedTreat free throws separately.
Points Per PossessionPPPEfficiencyPTS / PossessionspointsYesderivedRequires possession estimate.
Usage RateUSG%EfficiencyNBA Stats USG_PCT; fallback with NBA Stats team minutes: (FGA + 0.44 * FTA + TOV) * Team MIN / (MIN * (Team FGA + 0.44 * Team FTA + Team TOV))percentageYesderivedUses official NBA Stats Advanced when loaded.
Assist RateAST%EfficiencyNBA Stats AST_PCTpercentageYesderivedUses official NBA Stats Advanced when loaded.
Assist PercentageAST%EfficiencyNBA Stats AST_PCTpercentageYesderivedCross-reference with Basketball Reference AST%.
Turnover RateTOV%EfficiencyTOV / Possessions UsedpercentageNoderivedLower is better.
Offensive RatingORtgEfficiencyPTS / Possessions * 100ratingYesderivedEstimated on-court/team context.
Defensive RatingDRtgEfficiencyPoints Allowed / Possessions * 100ratingNoderivedEstimated on-court/team context.
Net RatingNetEfficiencyORtg - DRtgratingYesderivedStable with larger possession samples.
PacePaceEfficiency48 * ((Team Poss + Opp Poss) / (2 * Team Minutes / 5))ratingYesderivedTeam-level display.
Player Impact EstimatePIEEfficiencyNBA Stats PIEpercentageYesderivedUses official NBA Stats Advanced when loaded.
On-Court PossessionsPOSSEfficiencyNBA Stats POSSnumberYesderivedOfficial advanced possession count.
Expected FG%xFG%Shot QualityRule-based expected shot modelpercentageYesmodel feed requiredRequires shot-context features.
Expected Points Per ShotxPTS/ShotShot QualityExpected Points / FGApointsYesmodel feed requiredShot-quality model output.
Shot QualitySQShot QualityExpected Points Per ShotpointsYesmodel feed requiredRequires shot-context features.
Actual - Expected FG%A-xFGShot QualityFG% - xFG%percentageYesderived feed requiredCan be noisy in small samples.
Actual - Expected PointsA-xPTSShot QualityActual Points - Expected PointspointsYesderived feed requiredVolume and shotmaking metric.
Rim Shot QualityRim SQShot QualityRim Expected Points / Rim AttemptspointsYesmodel feed requiredRequires rim attempts.
Three-Point Shot Quality3P SQShot Quality3P Expected Points / 3PApointsYesmodel feed requiredRequires three-point attempts.
Midrange Shot QualityMid SQShot QualityMidrange Expected Points / Midrange AttemptspointsYesmodel feed requiredRequires midrange attempts.
Clutch Shot QualityClutch SQShot QualityClutch Expected Points / Clutch AttemptspointsYesmodel feed requiredRequires clutch shot-event tags.
Rim FrequencyRim FreqShot ProfileRim Attempts / FGApercentageYesevent feed requiredShot chart zone required.
Short Midrange FrequencyShort MidShot ProfileShort Mid Attempts / FGApercentageNoevent feed requiredShot chart zone required.
Long Midrange FrequencyLong MidShot ProfileLong Mid Attempts / FGApercentageNoevent feed requiredShot chart zone required.
Corner Three FrequencyC3 FreqShot ProfileCorner 3PA / FGApercentageYesevent feed requiredShot chart zone required.
Above Break Three FrequencyAB3 FreqShot ProfileAbove Break 3PA / FGApercentageYesevent feed requiredShot chart zone required.
Paint Touch FrequencyPaint TouchShot ProfilePaint Touches / TouchespercentageYestracking feed requiredRequires tracking feed.
Assisted Rim FrequencyAst RimShot ProfileAssisted Rim Attempts / Rim AttemptspercentageYesevent feed requiredShot + assist tags required.
Unassisted Rim FrequencyUnast RimShot ProfileUnassisted Rim Attempts / Rim AttemptspercentageYesevent feed requiredShot + assist tags required.
Pull-Up FrequencyPull-UpShot ProfilePull-Up Attempts / FGApercentageYesevent feed requiredShot type tag required.
Catch-and-Shoot FrequencyC&SShot ProfileCatch-and-Shoot Attempts / FGApercentageYesevent feed requiredShot type tag required.
Self-Created Shot RateSelf CreateCreationUnassisted FGA / FGApercentageYesevent feed requiredAssist tags required.
Assisted Shot RateAst ShotCreationAssisted FGA / FGApercentageYesevent feed requiredAssist tags required.
Drives Per 75Drives/75CreationDrives / Possessions * 75per75Yestracking feed requiredRequires tracking feed.
Paint Touches Per 75Paint/75CreationPaint Touches / Possessions * 75per75Yestracking feed requiredRequires tracking feed.
Rim Pressure ScoreRim PressureCreationWeighted creation compositenumberYesderived feed requiredRequires tracking and event inputs.
Advantage Creation RateAdv CreateCreation(Drives + Potential Assists + Paint Touches) / TouchespercentageYestracking feed requiredRequires tracking feed.
Potential AssistsPot ASTCreationPotential AssistsnumberYesevent feed requiredPer game display.
Secondary Assists2nd ASTCreationSecondary AssistsnumberYesevent feed requiredPer game display.
Passes Per TouchPass/TouchCreationPasses / TouchesnumberYestracking feed requiredRequires tracking feed.
Points Created By AssistPCACreationAssists * 2.35pointsYesderived feed requiredRequires an assist-value model.
Transition PPPTransitionPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Halfcourt PPPHalfcourtPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
P&R Handler PPPP&R HandlerPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
P&R Roll Man PPPP&R RollPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Isolation PPPIsolationPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Post-Up PPPPost-UpPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Handoff PPPHandoffPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Cut PPPCutPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Off-Screen PPPOff-ScreenPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Spot-Up PPPSpot-UpPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Putback PPPPutbackPlay TypePlay Type Points / Play Type PossessionspointsYesevent feed requiredRequires tagged possessions.
Opponent Expected FG%Opp xFG%DefenseOpponent xFG%percentageNomodel feed requiredRequires matchup tracking feed.
Opponent Actual - Expected FG%Opp A-xFGDefenseOpponent FG% - Opponent xFG%percentageNomodel feed requiredNoisy small-sample metric.
Rim DeterrenceRim DetDefenseRim Contest CompositenumberYestracking feed requiredRequires tracking feed.
Rim Protection ValueRim ProtectDefenseRim xPTS Allowed - Actual Rim Points AllowedpointsYesmodel feed requiredRequires contest-event feed.
Contest RateContest%DefenseContests / Defensive PossessionspercentageYestracking feed requiredRequires contest-event feed.
Closeout ValueCloseoutDefenseCloseout CompositenumberYestracking feed requiredRequires tracking feed.
Matchup DifficultyDifficultyDefenseWeighted opponent usage and skillnumberYestracking feed requiredRequires matchup tracking feed.
Defensive PlaymakingDef PlayDefenseSTL + BLK + Deflections + ChargesnumberYesderived feed requiredPer game display.
DeflectionsDeflDefenseDeflectionsnumberYesevent feed requiredPer game display.
Charges DrawnChargesDefenseCharges DrawnnumberYesevent feed requiredRare-event metric.
Screen Navigation ScoreScreen NavDefenseContest and matchup compositenumberYestracking feed requiredRequires tracking feed.
Offensive Rebound RateOREB%ReboundingOREB / Rebound ChancespercentageYesderived feed requiredRequires rebound-chance tracking.
Defensive Rebound RateDREB%ReboundingDREB / Rebound ChancespercentageYesderived feed requiredRequires rebound-chance tracking.
Offensive Rebound PercentageOREB%ReboundingNBA Stats OREB_PCTpercentageYesderivedCross-reference with Basketball Reference ORB%.
Defensive Rebound PercentageDREB%ReboundingNBA Stats DREB_PCTpercentageYesderivedCross-reference with Basketball Reference DRB%.
Total Rebound PercentageREB%ReboundingNBA Stats REB_PCTpercentageYesderivedCross-reference with Basketball Reference TRB%.
Contested Rebound RateCont Reb%ReboundingContested Rebounds / ReboundspercentageYesevent feed requiredRequires rebound-event tags.
Rebound ChancesReb ChReboundingRebound ChancesnumberYestracking feed requiredRequires rebound-chance tracking.
Rebound Conversion %Reb ConvReboundingREB / Rebound ChancespercentageYesderived feed requiredRequires rebound-chance tracking.
BoxoutsBoxoutsReboundingBoxoutsnumberYestracking feed requiredRequires tracking feed.
Rebound DistanceReb DistReboundingAverage rebound distancenumberYestracking feed requiredRequires rebound tracking feed.
Average SpeedAvg SpeedMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Offensive SpeedOff SpeedMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Defensive SpeedDef SpeedMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Distance TraveledDistanceMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Average Seconds Per TouchSec/TouchMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Average Dribbles Per TouchDrib/TouchMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Touches Per 75Touches/75Movement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Frontcourt TouchesFC TouchMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Elbow TouchesElbowMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Post TouchesPostMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Paint TouchesPaintMovement/TrackingTracking feed valuenumberYestracking feed requiredRequires tracking feed.
Lineup Offensive RatingLineup ORtgLineupLineup aggregateratingYesderived feed requiredLineup possessions required.
Lineup Defensive RatingLineup DRtgLineupLineup aggregateratingNoderived feed requiredLineup possessions required.
Lineup Net RatingLineup NetLineupLineup aggregateratingYesderived feed requiredLineup possessions required.
Lineup PaceLineup PaceLineupLineup aggregateratingYesderived feed requiredLineup possessions required.
Lineup eFG%Lineup eFGLineupLineup aggregatepercentageYesderived feed requiredLineup possessions required.
Lineup TOV%Lineup TOVLineupLineup aggregatepercentageYesderived feed requiredLineup possessions required.
Lineup OREB%Lineup OREBLineupLineup aggregatepercentageYesderived feed requiredLineup possessions required.
Lineup FTA RateLineup FTrLineupLineup aggregatepercentageYesderived feed requiredLineup possessions required.
Lineup Shot QualityLineup SQLineupLineup aggregateratingYesderived feed requiredLineup possessions required.
Last 5 GamesL5TrendRolling window aggregatenumberYesderivedWindow size noted in label.
Last 10 GamesL10TrendRolling window aggregatenumberYesderivedWindow size noted in label.
Last 15 GamesL15TrendRolling window aggregatenumberYesderivedWindow size noted in label.
Last 30 GamesL30TrendRolling window aggregatenumberYesderivedWindow size noted in label.
Rolling 75 PossessionsR75TrendRolling window aggregatenumberYesderived feed requiredWindow size noted in label.
Rolling 150 PossessionsR150TrendRolling window aggregatenumberYesderived feed requiredWindow size noted in label.
Rolling 300 PossessionsR300TrendRolling window aggregatenumberYesderived feed requiredWindow size noted in label.
Then/Now DeltaDeltaTrendRolling window aggregatenumberYesderivedWindow size noted in label.